Chapter 394 PopCap's New Masterpiece: Honor of Kings
Chapter 394 PopCap's New Masterpiece: Honor of Kings
One sound, two sounds, three sounds... faster and faster, heavier and heavier.
An unnamed warrior leaped from the city wall and charged onto the battlefield. The scene shifts, and a defensive tower's cannon is aimed at them, shells whistling out.
A soldier raised his shield to block the cannonball, which exploded on the shield, sending flames soaring into the sky.
The battle has begun!
The scenes change rapidly as the mage unleashes a spell, and flames erupt from the ground.
An assassin leaps from the shadows and plunges a blade into the enemy's back!
The archer drew his bow in the distance, the swordsman rained down arrows, and the support raised his staff, an invisible barrier of light enveloping his teammates. The five players coordinated perfectly, their team fight flowing smoothly and effortlessly.
In the final scene, the nameless warrior storms the enemy's high ground, destroys the crystal, and a burst of golden light explodes on the screen.
Four large characters appeared in the center of the screen: "Honor of Kings!"
He paused briefly in the direction of the traffic going in the opposite direction, and then burst into a huge cheer!
"Who said telepathy doesn't work anymore? Here comes a MOBA game."
But the video on the big screen continued to play, with the list of heroes flashing by one by one. These were all popular heroes carefully selected by Shen Fei.
Xiang Yu, Lü Bu, Zhao Yun, Wu Zetian... a total of 50 heroes, which is much more than when Honor of Kings was first released in the previous era.
Moreover, these hero models are not plagiarized; each hero has its own unique model and skill animations.
The bottom right corner of the screen displays a line of small text: "50 heroes appearing in the first round."
"Honor of Kings!"
Shen Fei's voice rang out again amidst the excited comments: "It took PopCap Studios, a subsidiary of Transsion, two years to develop..."
The world's first mobile MOBA game. 5v5 fair battles, three lanes, jungle support, turrets, and high ground crystal—all the MOBA fun you experience on PC is brought to your mobile phone.
Da Bing once again demonstrated the timing screen, and Shen Fei directly took out the All-England S5 from his pocket, opened the game, and entered the first server match.
The video was projected onto a large screen, allowing over 4 people to watch a complete team battle simultaneously.
The scene shows 10 heroes meeting in the river.
The opposing tank initiated the team fight, and Shen Fei, playing Li Bai, flanked from the side, precisely eliminating the opposing marksman with a set of skills. Immediately afterward, his teammates followed up with crowd control skills and the mage's ultimate, unleashing a devastating barrage. The five players coordinated perfectly, resulting in a five-for-zero team fight.
"The enemy forces have been wiped out!" The sound effect exploded from the stadium's surround sound system, sending the audience's adrenaline soaring. But even more people wanted to experience the game as soon as possible.
"That last game was a beta version, and those guys were all our employees. Actually, our game isn't that amazing; it was all thanks to everyone's kindness..."
不过大家玩到的和我玩到的绝对是一模一样,一共50位英雄,10张地图,5V5、3v3、1v1,3种模式。
Unlike League of Legends, a game of Honor of Kings only takes about 15 minutes, making it perfect for short bursts of play.
It's best to use a 4G-enabled phone, as the latency can be below 30 milliseconds. We are also working on compatibility with other phones, but due to hardware limitations, the lowest latency we can achieve is 40 milliseconds, which may cause slight lag.
Shen Fei put down his phone and looked at the audience.
"I know many friends have been asking me when we'll be able to play a really fun competitive game on our phones."
The answer is here today.
Applause erupted once again, and the live stream chat was quickly filled with comments.
"Using Transmitter to make a MOBA game???"
"Isn't this a rip-off of League of Legends???"
"I had high hopes for PopCap. Whether it was Plants vs. Zombies or Angry Birds, they were all completely new gameplay... But in the last two years, as expected, after being acquired by a domestic company, they lost their originality and all they know how to do is copy."
"Besides belittling domestic manufacturers, can't you speak like a human being?"
League of Legends is a PC game, this is a mobile game, and the hero skills are different, so how can you talk about plagiarism?
"If the gameplay is the same, that's plagiarism. You might as well not play games at all."
"50 heroes starting, an average of 10 heroes per position, PopCap has been holding back for two years and finally unleashed a nuclear bomb..."
"Upstairs, shouldn't the biggest surprise be the new hero released every month?"
"I hereby declare that, starting today, I am the first player to launch Honor of Kings."
But soon a teasing comment appeared in the live stream: "Penguin Ma is probably watching the live stream too, right? I wonder how he's feeling right now?"
Everyone in the live stream smiled knowingly, after all, Transsion is a major shareholder of Tencent... a real major shareholder.
At that moment, the director happened to catch a comment on the screen behind him and project it onto the big screen.
Shen Fei took a look.
"Our director sent us a comment in the live chat. Let's take a look. This viewer said, 'Are we copying League of Legends?'"
Shen Fei turned around and looked at the audience below the stage again.
"I'd like to explain that Honor of Kings is a game independently developed by PopCap Studios, a subsidiary of Transsion Holdings."
The development team started the project in 2010, and the core gameplay is based on the classic MOBA game mechanics.
Just like Angry Birds referenced the catapult mechanism, Fruit Ninja referenced the touch swipe mechanism.
However, all hero designs, skill designs, map designs, and art assets are original; it's a completely new work standing on the shoulders of giants.
Shen Fei paused for a moment:
"It is undeniable that League of Legends is a great game."
He proved the value of the MOBA genre.
What Honor of Kings aims to do is not to copy it, but to bring the fun of MOBA games to mobile devices, allowing those who don't have time to sit in front of a computer for an hour to experience the joy of gaming in just 15 minutes.
Applause erupted once again from the audience. At the same time, at the other end of Shenzhen, at Tencent's headquarters in the Binhai Building.
Just as the audience guessed, Penguin Ma was watching the Transsion S5 launch event, intending to show his support...
result……
Less than five minutes later, Ren Yu, the head of the game business, arrived at his office. Both of them looked as if they had been doused with ice water.
He initially looked down on Shen Fei's domestic game operation companies, which were just there to fill a quota, and only chose to acquire the operation rights for Angry Birds...
The revenue made him feel that his choice was correct. That garbage company was so expensive, it was far less valuable than an IP... and the subsequent domestic operation rights!
As a result, the developers didn't develop any games for two whole years. Unexpectedly, after holding back for two years, they directly launched the MOBA game Honor of Kings.
And they operate it independently!
"MOBA mobile game".
Penguin Horse repeated those four words, as if chewing on a piece of food that had gone bad.
SFS