Chapter 322
Chapter 322
If people invest in something for one or two years, that's fine, but what about three, five, or ten years?
Ten years! If you invest one hour a day, that's over three thousand hours. Ten Star Coins a day, that's thirty to forty thousand. But Qingfengyi's current situation involves far more than just one hour and ten Star Coins a day; over half the players invest more than one thousand, and almost everyone has reached the daily recharge limit!
Even if it depreciates by a single point after you receive it, just the slightest tendency to do so will cause an uproar.
The pressure is too much, really too much.
Lin Shuying frowned; she was also pondering this question. Absorbing players' assets wasn't what she truly wanted. She simply wanted everyone to be happy, while simultaneously showcasing what she loved and her beloved Chinese culture, passing it down and promoting it.
After thinking for a moment, I said, "Let's expand the Dragon's Journey Project and launch a Creation of Heaven and Earth Project at the same time, allowing more players to own physical objects in the outside world, thereby reducing the pressure on Qingfengyi. The purpose of Creation of Heaven and Earth is to create a crack in Qingfengyi's holographic virtual world and break through into the real world to create a real dream. We've already connected with many players' manuscripts and works, so let's continue to expand this scope. In addition, we'll form a design team to cooperate with real estate developers or planet owners on other planets to establish Qingfengyi-themed communities. These communities can publish tasks for players to complete. Players will have to pay in-game currency or mortgage items to accept these tasks and exchange their in-game assets for real money. You can think of more plans and write them down for me to see later."
If you're under too much pressure, take a break. The "Qingfengyi" brand is relatively easy to use for stress relief. Because it collaborates with many established large companies and has built numerous factories and branches, it has a strong ability to attract players.
However, getting players to earn money in the game and convert it into real-world income is difficult. Current methods include becoming a streamer, licensing design rights, or joining the "Qingfeng Yilongxing Project" for business trips to other planets. But the latter isn't ideal. Players are playing a game, not a job; most are unwilling to do this kind of work, and very few are willing to travel for work.
The only method I can think of right now is to create both online and physical rewards. I did it once before, and the results were quite good. However, this requires a lot of energy, resources, money, and manpower, but that's not a problem for Qingfengyi right now.
The offline production no longer requires Lin Shuying's personal supervision and production; Liang Ranran and her team are already very strong. In six years, they may not become masters, but they should at least graduate with some experience.
Resources and finances are not a problem; players can simply transfer their in-game assets to external sources. Previously, people relied on in-game earnings to maintain operations and livelihoods, but three or four years ago, they stopped relying on in-game money. In fact, they have more money than they can spend from external companies, and many investors are waiting to invest.
Sometimes the world is truly surreal, leaving Lin Shuying bewildered. Many people are willing to risk their lives for money, yet even a penny can stump them. Others, however, worry about how to spend their money, while others eagerly offer them cash...
Qingfengyi has spent countless sums on charity, yet it still has a large amount of liquid funds. Most employees, after receiving their salaries, also invest in Qingfengyi stock to earn dividends...
There are few places in the world where work isn't for survival but for dreams and passions. While there are many such places in the interstellar world, those who do so are likely a minority. Everyone needs a job. Those capable of working hard do what they love, while those without the ability to work do the work; the majority are actually those without the ability to work hard. As long as people are arranged in a hierarchical structure, it's impossible for everyone to do what they love—that's reality.
Furthermore, liking something is one thing, but not being able to do it is another. Putting effort into something you like but aren't good at is a waste of resources. You need to have extra resources to support this liking and this waste.
And who has the extra resources?
........
Qingfengyi's announcement came out quickly, putting players' minds at ease. However, the warm reminder that followed seemed somewhat out of place:
"Dear Qingfengyi players, we have noticed your concerns about the return of the Qingfengyi event and the devaluation of rare and limited-edition items. Here we would like to solemnly clarify that Qingfengyi will not disrupt the value balance of items. However, if the prices of items become excessively high to the point of affecting the operation of the game and the player experience, we will take certain intervention measures. At present, there are no plans for intervention. If there are any plans for intervention, we will inform everyone in advance."
Thank you all for your love of Qingfengyi. Qingfengyi's mission is to showcase beauty and make it accessible to everyone. The pursuit of beauty is an eternal goal. So, don't let beauty become a luxury; let's flaunt it to the fullest.
To allow everyone to better showcase their collections and props, we've specially created an exhibition hall leaderboard. Checking in daily will earn you valuable titles, avatars, and avatar frames. Everyone is welcome to come and display their collections!
In addition, the Dragon Journey Project offers many rewards and benefits, so everyone is welcome to participate. Earning real-world Star Coins is also a great option; real money helps you enjoy life to the fullest!
While enjoying the refreshing breeze, I hope everyone will also pay attention to real life. No matter how wonderful the virtual world is, we always exist in reality. Spending more time with family and enjoying the scenery of planets and the universe is also a good thing.
...
This announcement was written by Liang Ranran and her friends. Only by truly enjoying the beauty of life in reality can one truly appreciate its beauty. Even if one tries to experience something virtual in real life, it will still feel unreal, and that unreality is hard to describe.
It's like the wind blowing on your body hair; after being heated by the skin, it generates heat before being transmitted to the nerves. The entire person experiences the sensation of wind through the body hair, skin, nerves, and brain. However, once this sensation is captured by the AI and entered into the holographic world, it becomes merely a sensation perceived by the brain and nerves. Although the holographic chamber still simulates the effects and tactile sensations of wind on the human body, the soul and consciousness are separated from the body, resulting in a difference in perception.
Natural wind is different from artificial wind, and the feeling it brings to the human body is completely different.
Of course, the differences between the holographic world and the natural world are not limited to these; there are both advantages and disadvantages. It would be more reasonable to enjoy both, at least while the physical body exists, one should also fully enjoy reality.
This announcement reassured players, and even more so, they were relieved that the items wouldn't appreciate indefinitely. Furthermore, Qingfengyi encouraged players who obtained these items to share and display them. Even if they didn't own them themselves, it was still great to see them.
SFS